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Visual watermark 4.64
Visual watermark 4.64





visual watermark 4.64

Fixed: APX files that weren't NULL terminated could cause a crash.Fixed: Typo on the options dialog "Leave source file intact" option.Fixed: File > Exit would not close the program.Fixed: Very short files could try to read ID3v1 tags and cause problems because there wasn't enough data there.Changed: When all files are OK, the message is shown and no sorting is performed (would sort, but basically shuffled).Changed: The temporary filenames used during processing have the thread ID in them so they're more unique.Fixed: Closing the program while it was processing could leave temporary files - now all the processes are terminated instead.Changed: Switched to std::thread for processing files (instead of BeginThread).Changed: Use APE_NULL a little more widely.

#Visual watermark 4.64 code#

  • Changed: Changed the casting in the prepare code so it casts as the native type once then uses that type instead of casting each use.
  • visual watermark 4.64

    Changed: Updated to Visual Studio 17.4.4.Fixed: The console application didn't show fractional seconds for total elapsed time.NEW: Switched to the CMake build system for non-Windows and MinGW/MSYS builds.* General optimizations for improved performance. * Improved existing SSE2 and AVX2 optimizations for improved performance. * Added SSE4.1 and AVX2 optimizations for 24/32 coding. * Intel SSE/AVX optimizations are now selected at runtime based on CPU capbilities. NEW: Improved and newly added optimizations (thanks Robert Kausch!):.







    Visual watermark 4.64